#VRML V2.0 utf8
# A data object for use in a 3D data plotting application 
# Kurt A. Fisher fisherka@csolutions.net  beginner level VRML coder
# 12/2003

#  This application was developed for use in triaxial position modeling 
#   of astronomical objects.  Occassional coding and sample references may reflect this bias. 

#	Data for this plot appears at the bottom of file. 
#	Plotting object types follow the Tirion-Cambridge star guide conventions 
#	Imported prototypes for plotting object types are: 
#		SO	General spherical objects 
#		EM	Emission nebula
#		DN	Dark nebula
#		GC	Globular clusters
#		OB_TS    OB Association plotted as translucent sphere
#		OB_WS   OB Association plotted as wireframe sphere
#		DH	Diffuse hydrogen region
#		OC	Open cluster
#		PN	Planetary nebula
#		ST_P	Star plotted as point 
#		ST_S	Star plotted as small sphere (recommended) 
#  		CL	Cloud point point (translucent) 
#		UD	User-defined objects 
#		MG  	    Moving Group 
#		SC  	    Moving Group 

# ======================================= 
# BEGIN PROTOTYPE FOR GENERAL SPHERICAL PLOTTING POINTS 
EXTERNPROTO SO [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFInt32	PlotType		# Plot type 0=sphere;1=point;2=translucent sphere;3=wiresphere;4=cube;5=arrow;6=nothing
	exposedField SFInt32	BandDecorate 	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot"
	exposedField SFColor	objColor		# obj color
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFInt32	BarDecorate	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	barHeight		#  dimensions of optional uncertainty/vector bar 
						#   x,z as diameter of bar;  y is height ( auto modified to 2 * height  )	
	exposedField SFRotation	barAngle		# direction of optional uncertainty/vector bar in x-y(3d) plane around z axis     
#						#     rotation is select x,y,z planes plus rotation in radians 
] "lib_SO_proto.wrl"   
# END PROTOTYPE FOR GENERAL SPHERICAL PLOTTING POINTS 

# Prototypes for astronomical objects 

# BEGIN PROTOTYPE FOR PLANETARY NEBULAE 
EXTERNPROTO PN [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFInt32	PlotType		# Plot type 0=sphere;1=point;2=translucent sphere;3=wiresphere;4=cube;5=arrow;6=nothing
	exposedField SFInt32	BandDecorate 	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot"
	exposedField SFColor	objColor		# obj color
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFInt32	BarDecorate	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	barHeight		#  dimensions of optional uncertainty/vector bar 
						#   x,z as diameter of bar;  y is height ( auto modified to 2 * height  )	
	exposedField SFRotation	barAngle		# direction of optional uncertainty/vector bar in x-y(3d) plane around z axis     
#                                                                                           #     rotation is select x,y,z planes plus rotation in radians 
] "lib_astro_PN_proto.wrl"   
# END PROTOTYPE FOR PLANETARY NEBULAE 


# BEGIN PROTOTYPE FOR DARK NEBULAE 
EXTERNPROTO DN [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFInt32	PlotType		# Plot type 0=sphere;1=point;2=translucent sphere;3=wiresphere;4=cube;5=arrow;6=nothing
	exposedField SFInt32	BandDecorate 	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot"
	exposedField SFColor	objColor		# obj color
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFInt32	BarDecorate	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	barHeight		#  dimensions of optional uncertainty/vector bar 
						#   x,z as diameter of bar;  y is height ( auto modified to 2 * height  )	
	exposedField SFRotation	barAngle		# direction of optional uncertainty/vector bar in x-y(3d) plane around z axis     
#                                                                                           #     rotation is select x,y,z planes plus rotation in radians 
] "lib_astro_DN_proto.wrl"   
# END PROTOTYPE FOR DARK NEBULAE 

# BEGIN PROTOTYPE FOR DARK NEBULAE 
EXTERNPROTO EM [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFInt32	PlotType		# Plot type 0=sphere;1=point;2=translucent sphere;3=wiresphere;4=cube;5=arrow;6=nothing
	exposedField SFInt32	BandDecorate 	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot"
	exposedField SFColor	objColor		# obj color
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFInt32	BarDecorate	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	barHeight		#  dimensions of optional uncertainty/vector bar 
						#   x,z as diameter of bar;  y is height ( auto modified to 2 * height  )	
	exposedField SFRotation	barAngle		# direction of optional uncertainty/vector bar in x-y(3d) plane around z axis     
#                                                                                           #     rotation is select x,y,z planes plus rotation in radians 
] "lib_astro_EM_proto.wrl"   
# END PROTOTYPE FOR EMISSIVE NEBULAE 

# BEGIN PROTOTYPE FOR OPEN CLUSTERS
EXTERNPROTO OC [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFInt32	PlotType		# Plot type 0=sphere;1=point;2=translucent sphere;3=wiresphere;4=cube;5=arrow;6=nothing
	exposedField SFInt32	BandDecorate 	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot"
	exposedField SFColor	objColor		# obj color
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFInt32	BarDecorate	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	barHeight		#  dimensions of optional uncertainty/vector bar 
						#   x,z as diameter of bar;  y is height ( auto modified to 2 * height  )	
	exposedField SFRotation	barAngle		# direction of optional uncertainty/vector bar in x-y(3d) plane around z axis     
#                                                                                           #     rotation is select x,y,z planes plus rotation in radians 
] "lib_astro_OC_proto.wrl"   
# END PROTOTYPE FOR OPEN CLUSTERS 

# BEGIN PROTOTYPE FOR GLOBULAR CLUSTERS
EXTERNPROTO GC [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFInt32	PlotType		# Plot type 0=sphere;1=point;2=translucent sphere;3=wiresphere;4=cube;5=arrow;6=nothing
	exposedField SFInt32	BandDecorate 	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot"
	exposedField SFColor	objColor		# obj color
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFInt32	BarDecorate	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	barHeight		#  dimensions of optional uncertainty/vector bar 
						#   x,z as diameter of bar;  y is height ( auto modified to 2 * height  )	
	exposedField SFRotation	barAngle		# direction of optional uncertainty/vector bar in x-y(3d) plane around z axis     
#                                                                                           #     rotation is select x,y,z planes plus rotation in radians 
] "lib_astro_GC_proto.wrl"   
# END PROTOTYPE FOR GLOBULAR CLUSTERS

# BEGIN PROTOTYPE FOR OB ASSOCIATIONS - TRANSLUCENT SPHERE PLOTTING 
EXTERNPROTO OB_TS [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFInt32	PlotType		# Plot type 0=sphere;1=point;2=translucent sphere;3=wiresphere;4=cube;5=arrow;6=nothing
	exposedField SFInt32	BandDecorate 	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot"
	exposedField SFColor	objColor		# obj color
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFInt32	BarDecorate	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	barHeight		#  dimensions of optional uncertainty/vector bar 
						#   x,z as diameter of bar;  y is height ( auto modified to 2 * height  )	
	exposedField SFRotation	barAngle		# direction of optional uncertainty/vector bar in x-y(3d) plane around z axis     
#                                                                                           #     rotation is select x,y,z planes plus rotation in radians 
] "lib_astro_OB_TS_proto.wrl"   
# END PROTOTYPE FOR OB ASSOCIATIONS - TRANSLUCENT SPHERE PLOTTING 

# BEGIN PROTOTYPE FOR OB ASSOCIATIONS - WIREFRAME SPHERE PLOTTING 
EXTERNPROTO OB_WS [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFInt32	PlotType		# Plot type 0=sphere;1=point;2=translucent sphere;3=wiresphere;4=cube;5=arrow;6=nothing
	exposedField SFInt32	BandDecorate 	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot"
	exposedField SFColor	objColor		# obj color
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFInt32	BarDecorate	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	barHeight		#  dimensions of optional uncertainty/vector bar 
						#   x,z as diameter of bar;  y is height ( auto modified to 2 * height  )	
	exposedField SFRotation	barAngle		# direction of optional uncertainty/vector bar in x-y(3d) plane around z axis     
#
] "lib_astro_OB_WS_proto.wrl"   
# END PROTOTYPE FOR OB ASSOCIATIONS - WIREFRAME SPHERE PLOTTING 

# BEGIN PROTOTYPE FOR DIFFUSE HYDROGREN REGIONS - TRANSLUCENT SPHERE PLOTTING 
EXTERNPROTO DH [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFInt32	PlotType		# Plot type 0=sphere;1=point;2=translucent sphere;3=wiresphere;4=cube;5=arrow;6=nothing
	exposedField SFInt32	BandDecorate 	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot"
	exposedField SFColor	objColor		# obj color
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFInt32	BarDecorate	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	barHeight		#  dimensions of optional uncertainty/vector bar 
						#   x,z as diameter of bar;  y is height ( auto modified to 2 * height  )	
	exposedField SFRotation	barAngle		# direction of optional uncertainty/vector bar in x-y(3d) plane around z axis     
#                                                                                           #     rotation is select x,y,z planes plus rotation in radians 
] "lib_astro_DH_proto.wrl"   
# END PROTOTYPE FOR DIFFUSE HYDGROGREN REGIONS - TRANSLUCENT SPHERE PLOTTING 

# BEGIN PROTOTYPE FOR SMALL SPHERE PLOTTING 
EXTERNPROTO ST_S [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFInt32	PlotType		# Plot type 0=sphere;1=point;2=translucent sphere;3=wiresphere;4=cube;5=arrow;6=nothing
	exposedField SFInt32	BandDecorate 	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot"
	exposedField SFColor	objColor		# obj color
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFInt32	BarDecorate	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	barHeight		#  dimensions of optional uncertainty/vector bar 
						#   x,z as diameter of bar;  y is height ( auto modified to 2 * height  )	
	exposedField SFRotation	barAngle		# direction of optional uncertainty/vector bar in x-y(3d) plane around z axis     
#                                                                                           #     rotation is select x,y,z planes plus rotation in radians 
] "lib_astro_ST_S_proto.wrl"   
# END PROTOTYPE FOR STARS -  SMALL SPHERE PLOTTING 

# BEGIN PROTOTYPE FOR STARS -  POINT PLOTTING 
EXTERNPROTO ST_P [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFInt32	PlotType		# Plot type 0=sphere;1=point;2=translucent sphere;3=wiresphere;4=cube;5=arrow;6=nothing
	exposedField SFInt32	BandDecorate 	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot"
	exposedField SFColor	objColor		# obj color
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFInt32	BarDecorate	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	barHeight		#  dimensions of optional uncertainty/vector bar 
						#   x,z as diameter of bar;  y is height ( auto modified to 2 * height  )	
	exposedField SFRotation	barAngle		# direction of optional uncertainty/vector bar in x-y(3d) plane around z axis     
#                                                                                           #     rotation is select x,y,z planes plus rotation in radians 
] "lib_astro_ST_P_proto.wrl"   
# END PROTOTYPE FOR STARS -  POINT PLOTTING 

# BEGIN PROTOTYPE FOR ARROW PLOTTING OBJECT
EXTERNPROTO AR [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFInt32	PlotType		# Plot type 0=sphere;1=point;2=translucent sphere;3=wiresphere;4=cube;5=arrow;6=nothing
	exposedField SFInt32	BandDecorate 	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot"
	exposedField SFColor	objColor		# obj color
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFInt32	BarDecorate	# 0=yes add decoration;1=no decoration
	exposedField SFVec3f	barHeight		#  dimensions of optional uncertainty/vector bar 
						#   x,z as diameter of bar;  y is height ( auto modified to 2 * height  )	
	exposedField SFRotation	barAngle		# direction of optional uncertainty/vector bar in x-y(3d) plane around z axis     
#                                                                                           #     rotation is select x,y,z planes plus rotation in radians 
] "lib_astro_AR_proto.wrl"   
# END PROTOTYPE FOR ARROW PLOTTING OBJECT

# PROTOTYPE FOR PLOTTING COLLECTIONS OF SCATTER POINTS AS ONE OBJECT 
# Prototype for plotting collections of scatter points as one object  
EXTERNPROTO SP [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f 	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFColor	objColor		# obj color
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
	exposedField SFVec3f	lblPosition		# Label position - because of the large object size, the label position is user configurable
	exposedField MFVec3f	pointSet		# a collection of 3-axis point references 
] "lib_SP_proto.wrl" 
# END PROTOTYPE FOR PLOTTING COLLECTIONS OF SCATTER POINTS AS ONE OBJECT 

# BEGIN PROTOTYPE FOR PLOTTING LIGHTWEIGHT CLOUD POINTS -  POINT PLOTTING 
EXTERNPROTO CL [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f 	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFColor	objColor		# obj color
	exposedField SFFloat	objTransparency	# object translucency  
]  "lib_CL_lw_proto.wrl" 

# BEGIN PROTOTYPE FOR PLOTTING LIGHTWEIGHT SPHERE POINTS -  POINT PLOTTING 
EXTERNPROTO PO [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f 	objSize		# size - radii in x,y,z planes - not diameters 
	exposedField SFColor	objColor		# obj color
	exposedField SFFloat	objTransparency	# object translucency  
]  "lib_PO_lw_proto.wrl" 

# ====================================
# Prototype for plotting user-defined shapes in world reference frame 
EXTERNPROTO UD [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f 	objSize		# scale equally to adjust object size to world scale without changing user defined object aspects 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot" syntax   
#						# object color must be set in user defined object 
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFVec3f	lblPosition		# Label position - because of the large object size, the label position is user configurable
#						# object transparency must be set in user defined object 
	exposedField MFString	url_InLine		# relative path to user defined shape 
]   "lib_UD_proto.wrl"

# ====================================
# Prototype for plotting user-defined shapes in world reference frame 
EXTERNPROTO MG [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f 	objSize		# scale equally to adjust object size to world scale without changing user defined object aspects 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot" syntax   
#						# object color must be set in user defined object 
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFVec3f	lblPosition		# Label position - because of the large object size, the label position is user configurable
#						# object transparency must be set in user defined object 
	exposedField MFString	url_InLine		# relative path to user defined shape 
]   "lib_astro_MG_proto.wrl"

# ====================================
# Prototype for plotting user-defined shapes in world reference frame 
EXTERNPROTO SC [ 
	exposedField MFString	objName		# object
	exposedField SFString	objClass		# type of object for EIA sort select
	exposedField SFString	subClass		# subtype of object for EIA sort select
	exposedField SFVec3f	objPosition	# position
	exposedField SFVec3f 	objSize		# scale equally to adjust object size to world scale without changing user defined object aspects 
	exposedField SFRotation	posAngle		# position angle ( z y x rot );  normal plotted space rotations are around y-axis; note rotation form is not normal "x y z rot" syntax   
#						# object color must be set in user defined object 
	exposedField SFInt32	lblType		# label type 0=none; 1=1st strg; 2=2nd strg; 3=3rd strg; 4=all
	exposedField SFFloat	fontSize		# font size
	exposedField SFColor	lblColor		# label color 
#						# Label family, style (bold,italics,etc.) and justify cannot be changed 
#						# See "DEF tmp_lblFontStyleText" for hardcoding of these characteristics  
	exposedField SFVec3f	lblPosition		# Label position - because of the large object size, the label position is user configurable
#						# object transparency must be set in user defined object 
	exposedField MFString	url_InLine		# relative path to user defined shape 
]   "lib_astro_SC_proto.wrl"

# end PROTOTYPES FOR ASTRONOMICAL OBJECTS 

# =======================================
# BEGIN PLOTTED OBJECTS DATA 
# Use example - elements of one plot point explained 
#SO {
#	objName		"NGC 7009"	# name
#	objPosition	1.0 1.0 1.0		# position
#	[ objClass		"Type"		# optional type of object ]
#   	[ subClass        	"SubType"	# optional subtype of object ] 
#   	PlotType           	2                          	# object plotting (translucent sphere)
#	[ posAngle  	0.0 1.0 0.0 2.75  ]	# optional position angle of object 
#	objSize		0.2 0.2 0.2		# size 
#	[  BandDecorate 	1 ]		# optional band decorator (disabled) 
#	fontSize		0.1		# font size 
#	objColor		0.0 0.0 0.0		# object color
#	[ lblColor		0.2 0.9 0.2   ]	# optional label color   
#	[  BarDecorate 	0 ]		# optional bar decorator (disabled) 
#	[ barAngle 	0.0 0.0 1.0 5.489 ] 	#  optional angle of bar decorator rotated in x-y plane around z-axis 
#}

# Objects 
PO {	objName		[ "NGC3927 at -0.820 -0.829 1.505" ]			objPosition	-0.820 -0.829 1.505		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.846 -1.034 1.518" ]			objPosition	-0.846 -1.034 1.518		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.819 -1.015 1.375" ]			objPosition	-0.819 -1.015 1.375		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.871 -0.843 1.430" ]			objPosition	-0.871 -0.843 1.430		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.170 -0.958 1.541" ]			objPosition	-1.170 -0.958 1.541		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.195 -1.006 1.665" ]			objPosition	-1.195 -1.006 1.665		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.125 -1.193 1.561" ]			objPosition	-1.125 -1.193 1.561		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.018 -0.962 1.457" ]			objPosition	-1.018 -0.962 1.457		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.033 -1.084 1.653" ]			objPosition	-1.033 -1.084 1.653		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.882 -1.119 1.350" ]			objPosition	-0.882 -1.119 1.350		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.952 -1.011 1.308" ]			objPosition	-0.952 -1.011 1.308		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.144 -0.960 1.465" ]			objPosition	-1.144 -0.960 1.465		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.833 -0.999 1.669" ]			objPosition	-0.833 -0.999 1.669		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.805 -0.941 1.643" ]			objPosition	-0.805 -0.941 1.643		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.108 -1.105 1.576" ]			objPosition	-1.108 -1.105 1.576		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.172 -0.811 1.364" ]			objPosition	-1.172 -0.811 1.364		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.128 -1.158 1.447" ]			objPosition	-1.128 -1.158 1.447		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.198 -0.803 1.694" ]			objPosition	-1.198 -0.803 1.694		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.832 -0.865 1.314" ]			objPosition	-0.832 -0.865 1.314		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.842 -0.967 1.601" ]			objPosition	-0.842 -0.967 1.601		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.143 -1.005 1.339" ]			objPosition	-1.143 -1.005 1.339		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.975 -0.900 1.575" ]			objPosition	-0.975 -0.900 1.575		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.913 -1.039 1.511" ]			objPosition	-0.913 -1.039 1.511		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.147 -0.809 1.340" ]			objPosition	-1.147 -0.809 1.340		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.166 -1.001 1.620" ]			objPosition	-1.166 -1.001 1.620		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.178 -1.094 1.403" ]			objPosition	-1.178 -1.094 1.403		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.148 -0.945 1.543" ]			objPosition	-1.148 -0.945 1.543		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.932 -0.986 1.537" ]			objPosition	-0.932 -0.986 1.537		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.118 -0.868 1.437" ]			objPosition	-1.118 -0.868 1.437		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.931 -0.829 1.383" ]			objPosition	-0.931 -0.829 1.383		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.097 -1.153 1.535" ]			objPosition	-1.097 -1.153 1.535		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.112 -0.802 1.666" ]			objPosition	-1.112 -0.802 1.666		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.895 -0.837 1.612" ]			objPosition	-0.895 -0.837 1.612		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.147 -1.010 1.400" ]			objPosition	-1.147 -1.010 1.400		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.959 -0.835 1.607" ]			objPosition	-0.959 -0.835 1.607		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.042 -0.871 1.416" ]			objPosition	-1.042 -0.871 1.416		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.852 -0.822 1.623" ]			objPosition	-0.852 -0.822 1.623		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.881 -0.853 1.367" ]			objPosition	-0.881 -0.853 1.367		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.087 -0.852 1.503" ]			objPosition	-1.087 -0.852 1.503		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.922 -1.146 1.458" ]			objPosition	-0.922 -1.146 1.458		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.178 -1.129 1.464" ]			objPosition	-1.178 -1.129 1.464		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.875 -1.055 1.363" ]			objPosition	-0.875 -1.055 1.363		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.864 -1.145 1.332" ]			objPosition	-0.864 -1.145 1.332		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.902 -1.035 1.358" ]			objPosition	-0.902 -1.035 1.358		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -0.856 -1.173 1.307" ]			objPosition	-0.856 -1.173 1.307		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.190 -0.940 1.549" ]			objPosition	-1.190 -0.940 1.549		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.024 -0.826 1.615" ]			objPosition	-1.024 -0.826 1.615		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.008 -0.856 1.489" ]			objPosition	-1.008 -0.856 1.489		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
PO {	objName		[ "NGC3927 at -1.077 -1.169 1.529" ]			objPosition	-1.077 -1.169 1.529		objSize	0.03 0.03 0.03		objColor 0.0 0.5 0.0		}
